Cinema 4D Tutorial – Displaced Cube Plane

Cinema 4D Tutorial - Displaced Cube Plane

In this Cinema 4D tutorial, I will show you how to use X-Particles’ XpCloth to make a distorted plane. We’ll then use that plane as a clone source for the Matrix object. We’ll render with Cycles4D, and look at how we can apply beveling within the material based on the location of the object.

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